PSM Article Summarized

The new PSM article has been summarized for your conveniance in an easy-to-read bulleted-list. It covers all of the new features and confirms some of the speculation.

  • The necessity of a PS2 dual-layer DVD is confirmed
  • Los Santos is on the lower east side of the map and is only a small part of the state�s geography
  • There are 16000 unique objects in the game as opposed to Vice City�s circa-5000
  • Despite the map�s size it�s all quality, no True Crime level detail here
  • No breaks during driving over bridges or into different cities, only a short second pause during the entrance of buildings
  • Weilding two weapons at once is now confirmed
  • Vinewood is San Andreas� version of Hollywood
  • Lots of new outfits are confirmed
  • You can improve your character�s skills, such as shooting and driving
  • New graphics engine confirmed (35-50% more polygons on screen at a time) including real-time reflections, a better draw distance, an enhanced shadows system and lighting effects, more detailed textures and realistic animations
  • Manhunt-style gun targeting system
  • Vehicles now rust and show age
  • The difficulty setting automatically adjusts according to how well you do
  • Not only can you improve social skills and relationships, but you can acquire a small crew of thugs that you recruit by yourself
  • You acquire actual possessions
  • The Flats and the Ballas are two confirmed rival gangs
  • Latin flavor is added to the mix with the revealing of Cesar as a new Hispanic character
  • There is an unidentified fat thug (as indicated in a screenshot) that might be a part of �the help�
  • The first three missions are named �Menace�, �Driveby�, and �Reuniting the Families�
  • Our first glimpses of in-game dialogue show no sign of some essential street slang, but doesn�t forget to use the word �homie� nine times