Classic GTA

Interviews with Rockstar North’s Aaron & Les

As part of the 10 year anniversary celebration for GTA: Vice City, Rockstar North producer Leslie Benzies and Art Director Aaron Garbut took to the web for a series of interviews looking back at the development of the game. While most of the interviews relate to Vice City, there were a few questions and answers relating to more recent things

Fan video depicts character switching in GTAIV

We had learned earlier this week that GTAV will allow us to switch between three different main characters when not on a mission – or during missions where two or more of these characters work together. But how exactly will this look like? We can only wait until we play the game, or if Rockstar shows us through video footage between now

Grand Theft Auto V Trailer Remake in San Andreas

While news is a little slow (is that the understatement of the century?) we thought we’d show you this trailer remake that was created by a member on our forums: Of course, this isn’t the only trailer remake. Here’s another great attempt from last year, incase you missed it. Related Link: Detailed remake of GTAV trailer in San Andreas – GTAForums.com

Historic First Trailers: A Look Back

With just under 48 hours remaining before the GTA V trailer debuts, here is a look back at some of the previous first trailers from GTA games: Grand Theft Auto IV: “Things Will Be Different” (Released March 29, 2007) Grand Theft Auto: San Andreas Trailer #1 (Released August 20, 2004) Grand Theft Auto: Vice City Trailer #1 (Released August 27,

New DYOM Site Launched

After many hours of work, Design Your Own Mission (DYOM) creators Dutchy3010 and PatrickW have opened their new mission database to the public. Those familiar with the original will know it offered hosting with basic authentication for management, but after DYOM’s massive success an overhaul of the web operations was deemed necessary. The new features include an account system, so

Celebrate the New Year with DYOM V6!

To celebrate the beginning of 2011 and the submission of over 10,000 missions to the Design Your Own Mission database, Dutchy3010 and PatrickW have released version 6 of their revolutionary mission-creation mod. The release unveils the addition of the ‘storyline’ feature, allowing you to string together your homemade missions into your own rags-to-riches narrative, without any advanced modding skills necessary! For those unfamiliar with DYOM,

IGN Feature Part 2: Pushing the Limits

IGN have posted the second part of their huge feature which began on Saturday, which looks at the making of Grand Theft Auto IV. This time it’s 9 pages long, and they talk to Dan Houser and Aaron Garbut about various aspects of the gameplay including multiplayer and downloadable content. Be sure to check it out along with the 5 new screenshots they have

GTA Netcast Episode #3

Approximately two months ago, I pitched an idea to the rest of the staff here at GTANet: we should make a podcast. It took a few weeks to get underway, but we finally got around to recording our first episode. (It was crap.) So we gave it another try… and it was better. Now we’re going even further with the third

GTA IV gets 18 rating in UK

According to MCV, Grand Theft Auto IV has been rated 18 in the UK by the British Board of Film Classification. If the report is true, it would come as no real surprise, as all of the previous Grand Theft Auto games were rated 18. Confirmation is expected to appear shortly on the BBFC website. Link: MCV.co.uk (thanks to devil_spawn666 for the info.)

GTA4 HUD Revealed

The latest issue of Australian magazine ZOO contains photographs of one of their journalists playing GTA IV on a large TV screen. As expected, the HUD is minimal, and the only thing that’s permanently visible is the radar. The radar is surrounded by two semi-circles representing health and armour. Everything on the radar is translucent except for the roads. Things like weapons