After two weeks of wondering how on earth we would get around the new LOD grouping system, binary IPL files, over 16K map objects, and countless other brain-numbing obstacles, we did it. San Andreas has been removed, and we’ve started importing assets for the Myriad Islands community map project! Most of the hard work here was done by Steve M and his

TXD Workshop Updates

The SanAn TXD workshop by our own guys at GTA Tools has been updated. Delfi wrote: “The latest txd workshop beta was promoted to version 3.4 which can save txds properly again (for vice city and gta3). It has experimental saving for San Andreas that gives limited success. Editing LOADSCS.txd works great but in-game sprites (like LD_PLAN.txd) doesn’t.” The new TXD workshop works for